Armored
Hover Train
With cars heavily defended by numerous
gun emplacements and missile turrets, strafing runs against this mobile target are
difficult at best.
AT-AT
Short for All Terrain Armored
Transport, the four-legged Imperial walker strikes terror in the heart of any defender.
This mechanized beast is armed with blaster cannons underneath its "chin" and
medium blasters on each side of its "head," and has thick armor plating to
protect it from most types of artillery fire. Try to wrap a tow cable around the
"legs" of an AT-AT with a airspeeder to bring this behemoth down.
AT-PT
Short for All Terrain Personal
Transport, this small, two-legged weapons system has the ability to climb up 45-degree
mountains and hills. The AT-PT houses one or two soldiers, surrounding them with thick,
heavy armor in its central command pod. It is armed with a twin-blaster cannon.
AT-ST
Short for All Terrain Scout Transport,
this chicken-like walker is used to support Imperial ground troops and protect the
vulnerable underbelly of the AT-AT walkers. Since it balances on two legs, the two-person
AT-ST is more unstable than the AT-AT, but its superior speed and formidable firepower
more than make up for this weakness.
Imperial Landing Craft
This heavily armored assault ship
devotes two-thirds of its power to its shields, making it extremely difficult to destroy.
Imperial Probe Droid
This reconnaissance device was used by
Darth Vader to locate the Rebel base on Hoth. It can move quickly across planet surfaces,
and is programmed to detect life forms and signs of habitation. An Imperial probe droid is
armed with a blaster device.
Missile Turret
Advanced ground-based defensive weaponry used to protect
important Imperial facilities. These turrets fire powerful missiles that home in on their
targets and rarely miss. The destructive capability of these missiles should not be
underestimated.
Tank Droid
Designed to stop civil unrest on
Imperial worlds, this fully automated combat vehicle driven by a droid brain is a brutal
urban assault machine.
TIE Bomber
A TIE bomber is armed with two
front-firing blaster cannons, and can drop a variety of payloads, including bombs, guided
concussion missiles, orbital mines, and thermal detonators.
TIE Fighter
Powered by twin ion engines, a TIE fighters advantages
are its excellent maneuverability and its small profile, which makes it a difficult target
to hit. However, these advantages come at a steep price, since it has no shields, no
hyperdrive systems, and no other weapons besides forward-mounted blaster cannons. A direct
hit on one can usually destroy it.
TIE Interceptor
This dagger-shaped starfighter is more than a match for the
Rebel craft, its nearly as fast as an A-wing and more maneuverable than an X-wing.
The weapons include four blaster cannons with advanced targeting software for greater
accuracy. It has little armor and no shield generators, it can easily be destroyed with a
few direct hits.
Radar Dish
A rotating dish that alerts the Empire
to incoming enemies. Destroying radar dishes can limit the Imperials' ability to track
your craft. Radar dishes can also function as general communications devices.
Shield Generator
A device that produces the power
needed to create and maintain deflector shields and to focus those shields around a given
object. Wherever there is a shield that cannot be breached, there is sure to be a shield
generator nearby. Destroying the generator is a sure way to take out the shield.
Turbolaser
Turbolasers are the backbone of
Imperial planetary defenses throughout the galaxy. These stationary cannons fire twin
blasters strong enough to take out any fighter or infantry.
WaveSkimmer
Like its name implies, this attack hydrofoil was designed to
operate above the waters surface at high speeds. Originally built around the frame
of an AT-AT, a waveskimmer is far more maneuverable than its land-bound counterpart.
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