Joystick Recommended
A joystick is not required to play, however, it is highly recommended that you use one.
This is a flying game, after all.
Video Card
Requirements
4MB for your 3D card.
To run Rogue Squadron, you need at least a 4MB PCI or AGP Direct3D or 3Dfx Glide
compatible accelerator card.
To find out if your Video Card will work. First, find the name of your video card.
Then, refer to the List of
Supported and Unsupported Cards to see if your card has any known issues.
In-flight
LucasArts recommends Using a joystick to play Rogue Squadron. However, it is
possible to also use the mouse or the keyboard to play the game. Feel free to remap
buttons and keys according to your particular playing style.
The default joystick Hat assignment is Look Around. Note that in external
flight cameras, you can only look left and right, but in Cockpit mode, you can also look
up and down.
Camera Views Front, Back, Left and Right. The fixed camera views looking in these
directions (mapped to the keyboard buttons Home, End, PgDown and PgUp) cannot be panned
with the function Pan Camera
In-game Pause Screen -if the options are scrolling uncontrollably, please check that
your joystick is in the center position, and that the fine-control knobs are also
centered.
Screenshots
The F12 key takes screenshots of the action, and creates bitmap files and puts
them in your installed game directory, naming them Shot_01.bmp, Shot_02.bmp, etc. Note
that a slight pause occurs in gameplay as a screenshot is taken. After quitting the game,
you can open these by double clicking on them, if the appropriate viewing application,
like Paint, is present. Note that on systems running under D3D, certain front-end screens,
like the Video Options, or Player Roster screen, may appear black in the picture. To date,
no problems have been noted on machines running under Glide. For more detailed information
on D3D and Glide, please refer to the Troubleshoooting Guide.
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